The rules of a Pomodoro
Francesco Cirillo’s technique, in his own rules. Source: The Pomodoro Technique (2007), free PDF.
- A Pomodoro is 25 minutes of uninterrupted work, always followed by a break.
- Short break: 5 minutes. At least 3, up to 10 when you are very tired.
- After every four Pomodoros: a longer break, 15 to 30 minutes.
- The Pomodoro is indivisible. There are no half or quarter Pomodoros.
- If a Pomodoro begins, it has to ring. No stopping early, no restarting half-way.
- An interrupted Pomodoro is void, as if it had never been set. Start a fresh one.
- Finished early? Keep reviewing what you did until it rings.
- Someone interrupts you: inform, negotiate, call back. Protect the Pomodoro.
- When it rings, mark an X next to the activity you were working on.
- A task longer than 5 to 7 Pomodoros gets broken down; one shorter than a Pomodoro gets batched with others.
- Use a timer you wind up, that ticks while it runs and rings when time is up. The ticking is part of the method.
- The technique is for work and study, never for your free time.
How the Action Game differs: Aktions vs Pomodoros